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69ZUOWEN

RULES & PRACTICE

How to Play War

Play War ↗

Game guide · 69ZUOWEN

Your guide to War

Take a moment to check the current turn. Win both face-up cards with the higher rank and try to collect the whole deck. Try the rule on the board, then read the next instruction. The deck is split into two face-down piles of 26 cards. Keep the goal in mind before your next move.

A free two-player comparison game. One face-down card per war; 500-battle draw limit prevents an indefinitely long round. No money or prizes.

One thing to notice as you play

Read the position before choosing your next action. On equal ranks, each side places one card face down and another face up. Repeat if those face-up ranks also tie. The game area remains available above the explanation.

The objective of a round

The example and rules describe the same game you can play above. Win both face-up cards with the higher rank and try to collect the whole deck. Keep the goal in mind before your next move.

Follow these playing steps

  1. The deck is split into two face-down piles of 26 cards.
  2. Turn both top cards. Higher rank wins both cards; Aces are high and suits do not matter.
  3. On equal ranks, each side places one card face down and another face up. Repeat if those face-up ranks also tie.
  4. The winner of a battle takes its full pile to the bottom of their deck.
  5. A player unable to finish a war loses; equal shortages are a draw. A round also ends in a draw after 500 battles.
  6. Use New round for another shuffled deal.

How to use the controls

Use the controls beside the game rather than guessing the rules. Press Turn cards for one battle, or Play 10 battles to advance ten battles without choosing cards. Start a new round when you are ready to try again.

A useful example

Begin with the basic rule, then follow the result of your action. If both players reveal a nine, each hides one card and reveals a second. A king then beats a seven and takes the full pile. Try the rule on the board, then read the next instruction.

Pay attention to this rule

Check the rule below as you play. You cannot choose a card from the pile. War depends on the dealt order, not a discard strategy. Start a new round when you are ready to try again.

Read these answers for extra help

During a round, what is the aim of War?

Win both face-up cards with the higher rank and try to collect the whole deck. The controls work with mouse or touch.

On this page, how do the controls work?

Press Turn cards for one battle, or Play 10 battles to advance ten battles without choosing cards. No download or player account is required.

On this page, can you show an example?

If both players reveal a nine, each hides one card and reveals a second. A king then beats a seven and takes the full pile. No download or player account is required.

When I start, which mistake should I avoid?

You cannot choose a card from the pile. War depends on the dealt order, not a discard strategy. Keep the current game state in view while applying this rule.

During a round, what rules and limits are used here?

A free two-player comparison game. One face-down card per war; 500-battle draw limit prevents an indefinitely long round. No money or prizes. No download or player account is required.

When I start, how many people can play here?

You vs computer. This is local browser play, not internet matchmaking. The controls work with mouse or touch.

For this game, is Ace high?

Yes. The order runs from two through king to Ace; suits are ignored. A new round resets the current game.

For this game, how many face-down cards are used for a tie?

One, followed by one face-up card. This is the chosen war procedure for this table. The worked example offers another way to follow the rule.

For this game, why was the round drawn?

Both players ran short at the same point in a war, or the 500-battle limit was reached. Use the labelled controls for your next action.

When I start, can I choose which card to play?

No. Each battle turns the next top card from each face-down pile. Scores here do not represent cash or prizes.

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